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Firealpaca text problem
Firealpaca text problem











firealpaca text problem
  1. #Firealpaca text problem how to#
  2. #Firealpaca text problem software#

#Firealpaca text problem software#

How Pencil2D, and virtually any other software than has image scaling capabilities does this is through a process known as interpolation. We can record the strokes and then redraw them to create this information, this is what vectors do, but bitmaps by there very definition don’t contain any information about how they were created, they are just a grid of pixels. Again we can’t just magically know this information. The black missing area of data we don’t know is the color between individual pixels (or more accurately the color distribution within a single pixel). In the context of scaling a bitmap image, it is the exact same scenario, but on a much smaller scale. Were you right? No you weren’t because not you, not the most sophisticated supercomputer in the world, not anybody, can know for certain what that missing information is unless it’s recorded somewhere. Take a moment to clearly visualize what you think is in the missing area, then click this link to see what it actually is: Now you may be thinking, “oh but I could fill it in more correctly in my mind”, and you’d likely be wrong. Same as previous image, but with a patchy, vaguely rocky red filling 1023×683 625 KB

#Firealpaca text problem how to#

Here’s a private video I did to showcase how to copy between Pencil2D and other apps easily so you don’t need to import images all the time you change a little thing. In general you should draw in the final size output for your video to avoid resizing, and for exceptional cases where you really need to up-scale a drawing, use a third party app like krita, gimp, firealpaca or photoshop to do it and then copy & paste the drawing into Pencil2D. So in summary getting any of these will take time.

firealpaca text problem

Image processing is needed again to guess and fill these pixels so it matches the original picture as best as possible, but it will never be perfect, not even in photoshop.

  • Same as point number #2 Up-sizing or up-scaling will degrade the image because one is literally trying to fill an area that had more (empty) pixels than the pixels in the drawing, with the same amount of information found in your selected drawing, so it will blur and try to cope.
  • Having such processing is a difficult task, so while it is important in the long run, right now no one can implement this we’ll have to wait. Pencil2D doesn’t have image processing algorithms like photoshop or krita, so rotating a drawing is done mathematically (every program does this) however once it’s rotated the quality will never be the same because you are literally pushing the pixels to a new position, so other apps apply image processing algos to fake the image and show it as if it was new.
  • This is also a known issue, or rather a lack of capability that was never thought through by the original developers (who are no longer with us).
  • Developers are aware of users asking for such tool, but until more critical issues or features are finalized, this won’t be implemented just yet so I can’t give you an ETA unfortunately.












  • Firealpaca text problem